Tag: Teams

When Product & Developers Talk

Some product managers may see devs as a roadblock to getting good product. Some devs may view product as arbitrary and authoritarian. Without communication, early and often, it’s easy to see why these perceptions persist. Perhaps we can have better conversations instead.

Devops Asks a Lot

Devops is a mindset and a practice that asks a lot. Engineers must learn a two worlds of ops and dev. This encourages some good things, and needs to be tempered in order to be more realistict.

A Sad Cyclops Appears in the Wild

We can have a lot of fun at work. A lot of fun comes from our team unity and togetherness. Just fun and silly stuff can be in the service of that end. Sad cyclops is no different.

Make Your Project Fun

You work every day. It’s a part of life. It’s a good part of life, and you have the power to make it better. Ever since you were young child, you knew what the magic ingredient was: fun!

Working More Might Not Help Our Team

Some have surmised that working more will help their team. It may. It may not. It depends. Here’s just one collection of thoughts on how working significantly more than the rest of our team might not help and may actually hinder.

In Favor of Codenames

It seems to be a recurring discussion in the companies I have worked for: should we use a codename for this project or not? These are software projects. The codenames are used on things as basic as the repository name or slack channel. Later, they might be used in many other project-related things like the build server configuration. The alternative for a codename is calling the thing exactly what it is. Where’s the fun in that?

Make Software in the Estuary

An estuary is where the sea meets the river. Here, there is a mix of fresh water and salt water, sediment from the rivers and marine life from the sea. The effects of both sea and river are seen in many ways. It’s a swirl – there’s no upstream or downstream. It’s considered to be one of the most nutrient-rich, productive ecosystems on the planet. So really, who wouldn’t want to make software in an estuary?